Details
Use TouchDevelop and the game library to create a simple 2D game. The game can be almost anything you want, but must:
- use either touch input, accelerometer input, or keyboard input.
- use a sprite set or obstacles.
- have at least one sprite that moves.
- have sprites that interact when overlapping with other sprites or obstacles.
- have the ability to either win or lose the game.
- not be derivative of the apps you created in class, Pong, Break-out, Flappy Bird, and Mini Golf.
- be impressive.
To give you an idea of what is impressive, here are some videos of impressive games from last year:
Design
Before beginning on the app you must submit a design of your game for approval. The design should include an illustration of the interface and a description of how the game is played. The description should include enough detail to explain how to play the game to someone who has never played the game before. In addition to meeting the above specifications, your game will be graded on whether it meets all of the specifications of your design.
Submission
Submit your app as an html link on the course Inquire site before class on Tuesday November 8th. You will need to publish your app to get the html link. The app can be completed with a partner.