A Shopping Cart
In this exercise you will complete a class that implements a shopping
cart as an array of items. The
file Item.java contains the definition of a
class named Item that models an item one would purchase. An item
has a name, price, and quantity (the quantity purchased). The file
ShoppingCart.java implements the
shopping cart as an array of Item objects.
- Complete the ShoppingCart class by doing the following:
- Declare an instance variable cart to be an array of
Items and instantiate cart in the constructor to be
an array holding capacity Items.
- Fill in the code for the increaseSize method. Your
code should be similar to that in Listing 6.8 of the text but
instead of doubling the size just increase it by 3 elements.
- Fill in the code for the addToCart method. This
method should add the item to the cart and update the totalPrice
instance variable (note this variable takes into account the quantity).
- Compile your class.
- Write a program that simulates shopping. The program should
have a loop that continues as long as the user wants to shop. Each
time through the loop read in the name, price, and quantity of the
item the user wants add to the cart. After
adding an item to the cart, the cart contents should be printed.
After the loop print a "Please pay ..." message with the total price
of the items in the cart.