INQ120B
My Robot, My Frenemy

Activity 3

Programming a Robot - Navigation

  1. One Last Introduction
  2. Robot of the Day: Logo Turtle
  3. Introduction to Programming with Scratch
    1. Sprites
    2. Event Block
    3. Motion Block
  4. Activity: Move Around the Screen
  5. More Programming
    1. Costume Block
    2. Loop Block
  6. Activity: Walk Around the Screen

Activity: Move Around the Screen

Create a program with a sprite that circles the room by moving to each corner of the screen, one at a time.

Activity: Walk Around the Screen

Create a program that animates the sprite walking around the room. The sprite should repeatedly switch costumes while walking along the edge of the screen and should rotate when it reaches a corner.