CPSC310A: Topics in Applied Computing
Video Game Design and Development
Spring 2011: Tentative Schedule
		
		
			
				
					| Week of | Topics | Associated Reading | 
			
			
				| Jan 17 | XNA | Chapters 1 and 4 | 
			
				| Jan 24 | 3D | Chapters 5 and 6 | 
			
				| Jan 31 | Sound | Chapters 7 and 8 | 
			
				| Feb 7 | 2D | Chapters 9 and 10 | 
			
				| Feb 14 | Test 1 |  | 
			
				| Feb 21 | Assets | Supplemental | 
			
				| Feb 28 | Shaders | Chapters 14 and 15 | 
			
				| Mar 14 | Physics | Chapter 16 | 
			
				| Mar 21 | Artificial Intelligence | Chapters 17 and 18 | 
			
				| Mar 28 | Test 2 | ; | 
			
				| Apr 4 | Effects | Chapters 20 and 21 | 
			
				| Apr 11 | User Interface | Chapters 23 and 24 | 
			
				| Apr 18 | Networking | Chapters 25 and 26 |