CPSC310A: Topics in Applied Computing
Video Game Design and Development
Spring 2011: Tentative Schedule

Week of Topics Associated Reading
Jan 17 XNA Chapters 1 and 4
Jan 24 3D Chapters 5 and 6
Jan 31 Sound Chapters 7 and 8
Feb 7 2D Chapters 9 and 10
Feb 14 Test 1  
Feb 21 Assets Supplemental
Feb 28 Shaders Chapters 14 and 15
Mar 14 Physics Chapter 16
Mar 21 Artificial Intelligence Chapters 17 and 18
Mar 28 Test 2  ;
Apr 4 Effects Chapters 20 and 21
Apr 11 User Interface Chapters 23 and 24
Apr 18 Networking Chapters 25 and 26