CPSC310A: Topics in Applied Computing
Video Game Design and Development
Spring 2011: Tentative Schedule
| Week of |
Topics |
Associated Reading |
| Jan 17 |
XNA |
Chapters 1 and 4 |
| Jan 24 |
3D |
Chapters 5 and 6 |
| Jan 31 |
Sound |
Chapters 7 and 8 |
| Feb 7 |
2D |
Chapters 9 and 10 |
| Feb 14 |
Test 1 |
|
| Feb 21 |
Assets |
Supplemental |
| Feb 28 |
Shaders |
Chapters 14 and 15 |
| Mar 14 |
Physics |
Chapter 16 |
| Mar 21 |
Artificial Intelligence |
Chapters 17 and 18 |
| Mar 28 |
Test 2 |
; |
| Apr 4 |
Effects |
Chapters 20 and 21 |
| Apr 11 |
User Interface |
Chapters 23 and 24 |
| Apr 18 |
Networking |
Chapters 25 and 26 |