Create a windows program using the XNA Game Studio framework that implements a menu with several choices. When a menu item is highlighted, via the arrow keys, it should animate using a trigonometric function controlled scale. The effect should be that the menu item texture should should smoothly speed up, then slow down as the rate that it scales up,. Then it should speed up again as it scales down to its final highlighted size. To submit your code, zip the directory containing your visual studio project and upload it to the course Inquire site.