Catagory |
Percent |
Description |
Rules |
50% |
testable, quantifiable requirements for both interaction (what it does and does not do in situations, how the program begins, ends, changes levels/difficulty) and for the interface (user input and interface design)
|
Illustration |
20% |
illustration completely conveys interface layout |
Audience |
10% |
content appropriate for intended users |
Clarity |
10% |
proper spelling, grammar, and formatting and no questions about game |
Difficulty |
10% |
doable in two weeks by three people and not too simple |